Hard surface environmental assets for Disneyland’s Pixar Pier Hard surface/Organic environmental assets for Disneyland’s Halloween Character/Vehicle assets for Disneyland Paris Avenger’s Campus Hard surface/vehicle asset creation for Disney Parks Vehicle asset creation for Epcot’s Chevy Test Track Environmental asset creation for NPT Backyard App Environment creation for NPT Colors web configurator Procedural material Library creation for NPT Design Suite Model and materials creation for Bull Barbeque Outdoor Kitchen web customizer https://modelconfig.herokuapp.com/ Created architectural visualizations inside of Unreal Engine Mobile VR friendly environment creation with real time particles inside of Unreal Engine Mobile environment/hero asset creation for Zapper Game showcased at Dell Technologies World Organic models and textures/materials for health learning application Real time asset creation for Dekogon Studios https://www.dekogon.com/ Augmented reality tests creation for research and development Animation tests using Metahuman Animator inside of Unreal Engine 5 Real time asset creation using photogrammetry PBR material library creation using procedural and scanned workflows