Hard surface environmental assets for Disneyland’s Pixar Pier

Hard surface/Organic environmental assets for Disneyland’s Halloween

Character/Vehicle assets for Disneyland Paris Avenger’s Campus

Hard surface/vehicle asset creation for Disney Parks

Vehicle asset creation for Epcot’s Chevy Test Track

Environmental asset creation for NPT Backyard App

Environment creation for NPT Colors web configurator

Procedural material Library creation for NPT Design Suite

Model and materials creation for Bull Barbeque Outdoor Kitchen web customizer

https://modelconfig.herokuapp.com/

Created architectural visualizations inside of Unreal Engine

Mobile VR friendly environment creation with real time particles inside of Unreal Engine

Mobile environment/hero asset creation for Zapper Game showcased at Dell Technologies World

Organic models and textures/materials for health learning application

Real time asset creation for Dekogon Studios

https://www.dekogon.com/

Augmented reality tests creation for research and development

Animation tests using Metahuman Animator inside of Unreal Engine 5

Real time asset creation using photogrammetry

PBR material library creation using procedural and scanned workflows