Rendered using Path Tracing inside of Unreal Engine 5.
McIntosh-512K-Body_Basecolor
McIntosh-512K_Body_Basecolor_UV
McIntosh-512K_Body_Occlusion
McIntosh-512K_Body_Roughness
McIntosh-512K_Body_Metallic
McIntosh-512K_Body_Normal
McIntosh-512K_Body_OcclusionRoughnessMetallic
McIntosh-512K_Body_Basecolor
McIntosh-512K_Body_Basecolor_UV
McIntosh-512K_Body_Occlusion
McIntosh-512K_Body_Roughness
McIntosh-512K_Body_Normal
McIntosh-512K_Body_OcclusionRoughnessMetallic